Few companions in Baldur’s Gate 3 are as standard as Shadowheart. When you’re infatuated by the magical Excessive Elf, you’ll need to flip her into essentially the most highly effective model of herself, which implies you’ll need the very best Shadowheart construct in BG3.
You’re in the fitting place! Holding Shadowheart on the high of her sport will even maintain you alive for longer. And when you get the construct proper, the Cleric will even develop into a formidable harm supplier. Let’s get into the small print of the very best Shadowheart construct in BG3.
Base Shadowheart data and options
Beginning default stats:
Class: Cleric (Trickery)
Race: Half-elf (Excessive Elf)
Background: Acolyte
Racial Options:
Darkvision: Can see at nighttime as much as 12m/40ft.
Fey Ancestry: Benefit on Saving Throws towards being Charmed, and magic can’t put you to Sleep.
Civil Militia: You might have Weapon Proficiency with spears, pikes, halberds, and glaives, and Armour Proficiency with Gentle Armour and Shields.
Excessive Half-elf subrace characteristic: Wizard cantrip (Firebolt)
Class Options:
Area Spells: You achieve spells out of your area. They’re At all times Ready.
Tools proficiency: Easy weapons, flails, morningstars, gentle armour, medium armour, and shields.
Distinctive Characteristic:
Concern of Wolves: Shadowheart’s scalp prickles with concern when she encounters wolves. If she steps inside 30ft/9m of a lupine creature, she should make a Knowledge Saving throw or develop into Frightened.
Overview:
Disregarding a customized Tav/Darkish Urge, Hirelings, and full respecs by way of Withers, Shadowheart is the one considered one of your beginning companions able to filling a healer/help position in your get together. You don’t have entry to every other companions with therapeutic spells till you may recruit Halsin or Minthara—and even then, their default class skills are extra geared in direction of DPS with therapeutic as a facet utility.
So, for many intents and functions, Shadowheart is your solely devoted healer apart from a cleric or paladin participant character. She’s a star participant in your get together the second you meet her and solely will get extra important as enemy ranges rise all through the sport. And it’s not simply due to her therapeutic, both—the cleric class is very highly effective in Baldur’s Gate 3, and Shadowheart can contribute to therapeutic utility in addition to enemy management and DPS with simply her base cleric skills.
Nonetheless, within the latter elements of the sport—or from the start at greater issue settings—it’s clear that her default stat unfold is much from optimized. Apart from the appropriately excessive WIS as her major spellcasting stat, her numbers are averaged throughout STR, DEX, and CON as a substitute of committing to a strong set of secondary and tertiary stats that reap the benefits of her present class and racial options. This implies middling to below-average melee harm, AC, initiative, and sturdiness throughout the board that limits her effectiveness as a frontline supporter or a backline healer.
That’s to not say that she isn’t efficient in any respect along with her default setup. Her stats are completely serviceable usually—nevertheless, if you wish to optimize her for Tactician/Honor mode or only a extra streamlined gameplay expertise total, you’ll need to take her to Withers for a respec as quickly as potential.
Finest Shadowheart construct in Baldur’s Gate 3 at a look
Not like another courses, Cleric really offers you little or no to “construct” on the precise level-up screens themselves. Every degree comes with a predetermined listing of spells which you could decide and select from within the spellbook menu at any time outdoors of fight, so all of the everlasting Cleric level-up customizations include Feat choice and the odd further Cantrip choices.
Right here’s a breakdown of the alternatives you’ll be making at each degree to make use of as a straightforward reference, and we’ll go over the optimum spell loadouts at every degree additional down.
New stat unfold:
Feat Choice:
*Observe that there are a number of late-game gadgets that grant benefit on saving throws. If in case you have one outfitted to Shadowheart, be happy to respec her to have Resilient (Structure) for further proficiency factors.
Class: Cleric 12 / Life Area
Degree 1:
Cleric Cantrips choice: Steering, Produce Flame, Sacred Flame
Degree 4:
New Cantrip: Resistance Feat choice: Battle caster
Degree 8:
New Feat: Skill Enchancment (plus two to WIS)
Degree 10:
Degree 12:
New Feat: Skill Enchancment (plus two to WIS)
Finest Shadowheart construct in Baldur’s Gate 3 stat and subclass breakdown
Whereas her new stat unfold does take away one level from WIS, the funding into CON is price it as a result of her potential to maintain focus on spells is a better precedence than her potential to place out constant harm by way of excessive Spell Save DCs. Moreover, it will increase her HP and survivability, which turns into extremely vital as she features highly effective melee spells like Spirit Guardians.
The remainder of her stats are extra versatile and will be rearranged by private choice. We’ve elected to construct her DEX over STR as a result of it offers her higher AC, initiative, and ranged weapon harm solely on the expense of melee harm. Since Cleric by no means will get an additional weapon assault (until you are taking the Battle area) and struggles to maintain up with the harm output of different melee courses previous degree 5, it is a fairly good tradeoff to assist maximize her fight utility. Having the ability to act early to arrange her focus spells and place herself goes a great distance when taking part in her as a help character.
Nonetheless, when you’d desire to construct her in order that she does extra than simply look fairly with the goddess-given weapons obtained from her companion quests, you may decide to change her STR and DEX stats as a substitute. The truth that the Life area additionally offers proficiency in Heavy Armor helps offset the AC loss as effectively. Whereas this does make her a gradual combatant that may by no means actually compete with the melee harm of different characters like Karlach, it’s not essentially a deal-breaker until you’re taking part in on Honor mode.
Moreover, you may commerce off fight effectivity for story utility by investing these factors into INT or CHA as a substitute. Our stat unfold assumes you’re utilizing her as a companion to a different origin character or a customized Tav/Darkish Urge, however the further factors within the latter half of the stat listing can actually assist with passing vital story checks when taking part in as Shadowheart herself as the principle protagonist.
So why the Life area?
The most important purpose is that it makes her the very best on the position she naturally fills because the get together’s solely cleric. The myriad of therapeutic or heal-augmenting skills you get from this subclass makes it simpler to maintain the get together on their toes throughout robust encounters, in addition to offering alternate means to heal the get together by way of Channel Divinity prices as a substitute of valuable spell slots. Important high-priority Cleric spells—reminiscent of Bless or Mass Remedy Wounds—additionally take up the vast majority of the At all times Ready Life area spells, leaving extra room and suppleness for different choices.
Total, the Life area makes her a strong cleric no matter scenario or get together make-up, whereas the Trickery area solely actually shines when paired with different stealth-oriented courses. Whereas multiclassing into an Murderer Rogue or a Gloom Stalker Ranger as a Trickery Cleric can develop into extraordinarily highly effective, it leaves her help functionality a bit missing at greater ranges whenever you’re going through off towards devastating assaults from legendary creatures and executives.
Moreover, Trickery’s most important Channel Divinity requires Focus, however is rarely extra helpful in fight than different high-priority and highly effective Focus spells from the essential Cleric spell listing.
The secondary argument for the Life area is a bit more arbitrary. Baldur’s Gate 3 makes no point out of it, however each deity in 5e technically has a handful of domains that they favor for lore functions. Trickery is the one considered one of Shar’s domains that’s out there in BG3, and Selûne counts Data and Life amongst her private domains.
The Data area is considerably lackluster from a gameplay standpoint until you’re particularly taking part in a Shadowheart origin, making the Life area a shoo-in for a Selûnite Shadowheart companion.
Nonetheless, relying on how a lot your immersion and roleplay expertise is impacted by particulars like subclasses, chances are you’ll decide to go along with another highly effective domains like Gentle for Shadowheart as a substitute. The lucky half is that the majority of what makes a mono-class degree 12 Cleric so highly effective in BG3 comes from the bottom skills of the Cleric class itself, not the subclass options. You may decide any area you’d like and alter little about Shadowheart’s position within the get together and her basic gameplay circulate.
When you’d prefer to make a extra knowledgeable determination on whether or not to maintain her authentic subclass or respec, right here’s a fast breakdown of the Trickery and Life Domains.
Cleric Subclass options for Trickery, Life, and Gentle Area
Degree 1:
Trickery:
Blessing of the Trickster (Grant one other creature Benefit on Stealth checks.) Area spells: Allure Individual (Allure a humanoid to stop it from attacking you. You achieve Benefit on Charisma Checks in dialogue.) Disguise Self (Magically change all features of your look. Might be forged as a ritual spell outdoors of fight.)
Life:
Disciple of Life (Your devotion empowers your therapeutic Spells. When casting a therapeutic spell, the goal regains further 2 plus the spell’s degree hit factors.) Heavy Armour Proficiency Area spells: Bless (Bless as much as 3 creatures. They achieve a 1d4 bonus to Assault rolls and Saving throws.) Remedy Wounds (Heal a creature you may contact for 1d8 plus your spellcasting modifier.)
Degree 2:
Trickery:
Invoke Duplicity (Channel Divinity Motion: Summon an phantasm to distract your enemies. You and your allies obtain Benefit on assault rolls towards a creature if each the attacker and the phantasm are inside 3m / 10ft of it.)
Life:
Protect Life (Channel Divinity Motion: Evoke a therapeutic power that restores 3x Character Degree hit factors to allied creatures. Has no impact on undead and constructs.)
Degree 3:
Trickery
Area spells: Mirror Picture (Create three illusory duplicates of your self to distract attackers. Every duplicate will increase your Armour Class by three.) Cross With out a Hint (Name forth a veil of shadow and silence that offers you and close by allies a plus 10 bonus to Stealth checks.)
Life
Area spells: Help (Bolster your allies with toughness and resolve to heal and improve their Hit Factors most.) Lesser Restoration (Remedy a creature from Diseased, Poisoned, Paralysis, or Blinded statuses.)
Degree 5:
Trickery:
Area spells: Bestow Curse (Curse a creature along with your contact. The curse both bestows Drawback on Skill checks and Saving throws, Drawback on Assault rolls, allows you to deal further harm to the goal, or robs it of its Actions.) Concern (Targets drop every part and develop into Fearful: they’ve Drawback on Skill Checks and Assault Rolls.)
Life:
Area spells: Revivify (Revive a companion. They return to life with 1 Hit level.) Beacon of Hope (Your allies will regain the utmost Hit Factors potential when healed. Additionally they achieve Benefit on Knowledge Saving throws and Dying Saving Throws.)
Degree 6:
Trickery:
Cloak of Shadows (Channel Divinity Motion: Wrap your self in shadows to develop into Invisible in case you are Obscured.)
Life:
Blessed Healer (You regain two plus the spell’s degree hit factors when casting a therapeutic spell on one other creature.)
Degree 7:
Trickery:
Area spells: Dimension Door (Teleport your self and as much as one adjoining ally to a spot you may see. The ally can’t be bigger than Medium.) Polymorph (Remodel a creature right into a innocent sheep. If the sheep’s Hit Factors drop to zero, the goal reverts to its authentic kind with its authentic Hit Factors.)
Life:
Area spells: Guardian of Religion (Name forth a divine guardian that assaults close by enemies. Each time it offers harm, the guardian loses an equal quantity of Hit Factors.) Dying Ward (Defend a creature from dying. The following time harm would cut back it to 0 Hit Factors, it stays aware with one Hit Level left.)
Degree 8:
Trickery:
Divine Strike: Poison (Deal 1d8 Poison harm along with your weapon’s weapon harm.)
Life:
Divine Strike: Radiant (Deal 1d8 Radiant harm along with your weapon’s weapon harm.)
Degree 9:
Trickery:
Area spells: Dominate Individual (Dominate a close-by humanoid. Allies are unaffected. Each time the creature takes harm, it might repeat the Saving throw towards your domination.) Seeming (Disguise as much as 4 members of your adventuring get together till your subsequent lengthy relaxation.)
Life:
Area spells: Better Restoration (Contact a creature and negate any Allure, Petrification, Stun, or Cursed statuses.) Mass Remedy Wounds (Unleash a soothing hum of power that heals you and close by allies for 3d8 plus your spellcasting modifier.)
In a tabletop setting, respecs are normally solely permitted when justified by a serious story change for the character. When you can respec into something at any level in Baldur’s Gate 3, a preferred development amongst Shadowheart lovers is to attend for her pivotal character second in Act 2 earlier than reclassing her out of the Trickery Area; attempt it out in your individual playthrough for that further roleplaying kick.
Finest Shadowheart construct level-by-level Feat and Spell development
Precedence spells to maintain ready when you’re selecting a unique Area are marked with an asterisk*.
Degree 1:
Subclass: Life Area Cleric Cantrips choice: Steering, Produce Flame, Sacred Flame Area spells: Bless*, Remedy Wounds* Spell loadout: Guiding Bolt, Therapeutic Phrase, Defend of Religion, Command
Different choices for spells embody Sanctuary if you wish to be ready for doubtlessly dire conditions or Bane if you would like Shadowheart to be extra aggressive along with her focus spells. Inflict Wounds is a strong spell however a melee one, and ideally, you’d be protecting Shadowheart safely within the again at this degree. Safety from Good and Evil might come in useful in a while, however this early into the story, you gained’t meet many enemies that fall below the affected classes. Create or Destroy Water will be situationally helpful outdoors of battle, so be happy to organize after which un-prepare it as wanted.
Whereas it may appear unconventional, the Cleric cantrips embody Produce Flame as a result of it’s a extra dependable supply of cantrip harm than Sacred Flame at early ranges. Sacred Flame solely begins to kick in in a while when Shadowheart’s spellcasting begins to catch as much as enemy DEX saves, at which level you may respec her to have Resistance as a substitute.
Degree 2:
Channel Divinity cost Channel Divinity potential: Flip Undead, Protect Life Spell loadout: Guiding Bolt, Therapeutic Phrase, Defend of Religion, Command, Sanctuary
For now, you have to be attempting to avoid wasting your Channel Divinity prices for Protect Life. Whereas Flip Undead will develop into an especially highly effective potential in a while—particularly within the undead-rife settings in Act 2—you gained’t discover a lot use for it now.
Moreover, you get another Ready Spell slot. We advocate Sanctuary to assist maintain individuals alive as you begin to encounter extra highly effective enemies whereas nonetheless fielding fairly low AC and HP scores amongst your companions.
Degree 3:
Area spells: Help, Lesser Restoration* Spell loadout: Guiding Bolt, Therapeutic Phrase, Command, Non secular weapon, Sanctuary, Maintain Individual
The Cleric’s first set of latest spells already has a handful of very highly effective choices to select from. Non secular Weapon provides a minor get together member to assist deal harm, disrupt enemies, and/or management the battlefield with numbers. To not point out, it could actually assist goal Bludgeoning, Piercing, or Slashing harm vulnerabilities you would possibly encounter that you just aren’t correctly outfitted towards on the time.
Command will nonetheless be useful at this stage, however Shadowheart now additionally has entry to Maintain Individual, which is usually a tide-turner in lots of battles.
Degree 4:
New Cantrip: Resistance New Feat: Battle Caster Spell loadout: Guiding Bolt, Therapeutic Phrase, Command, Non secular weapon, Sanctuary, Maintain Individual, Safety From Evil and Good
When you could also be tempted to take Skill Enchancment to bump WIS as much as 18, Battle Caster is a precedence as you gained’t get the prospect to take one other feat till reaching degree eight at or close to the tip of Act 2. Shadowheart will achieve a number of highly effective focus spells between at times, and it’s far more efficient to make sure that she’s acquired a superb shot at succeeding focus checks to keep up them.
Degree 5:
Class characteristic: Destroy Undead Area spells: Revivify*, Beacon of Hope Spell loadout: Guiding Bolt, Therapeutic Phrase, Command, Sanctuary, Animate Lifeless, Mass Therapeutic Phrase, Glyph of Warding, Spirit Guardians
That is the place Cleric gameplay actually ramps up, particularly as you begin transferring into Act 2 and its horde of undead enemies. First off, you may attempt to cut up your Channel Divinity prices between Protect Life and Flip Undead as wanted—Destroy Undead makes Flip Undead successfully a large AoE assault to all undead within the space that may utterly flip the tide towards the myriad of shadow-cursed undead in Act 2.
Moreover, you lastly get the very best Cleric spell you’ll use for the remainder of the sport: Spirit Guardians. Typically affectionately often known as the Cleric’s “BeyBlade of Dying,” this spell turns Shadowheart right into a strolling AoE assault that does important quantities of harm just by maintaining focus. Nonetheless, this additionally implies that it’s essential to begin taking Shadowheart’s protection far more critically with higher gear and ally positioning to make sure she doesn’t get downed whereas in melee vary.
When you’re assured in Shadowheart’s defenses, taking the Disengage motion and easily strolling by way of enemies with Spirit Guardians energetic is a good way to deal large harm to massive undead hordes.
Degree 6:
Subclass characteristic: Blessed Healer Spell loadout: Guiding Bolt, Therapeutic Phrase, Command, Sanctuary, Animate Lifeless, Mass Therapeutic Phrase, Glyph of Warding, Spirit Guardians, Daylight
When you gained’t get a lot use for Daylight in a while, it’s extraordinarily highly effective when you’re attempting to navigate the Shadow-cursed Lands because of the variety of enemies with gentle vulnerabilities. Moreover, Blessed Healer actually begins to assist maintain Shadowheart’s well being up whereas she’s therapeutic get together members—finally, its further modifiers will make the Ring of Salving redundant in case you have that outfitted to Shadowheart.
Degree 7:
Area Spells: Guardian of Religion*, Dying Ward* Spell loadout: Guiding Bolt, Therapeutic Phrase, Command, Sanctuary, Animate Lifeless, Mass Therapeutic Phrase, Glyph of Warding, Spirit Guardians, Daylight, Banishment
Sadly, not one of the new spells you get at this degree are notably game-changing the best way that buying Spirit Guardians is. Nonetheless, slotting both Banishment will be situationally helpful in tougher battles.
Degree 8:
Subclass Characteristic: Divine Strike: Radiant New Feat: Skill Enchancment (plus two to WIS) Spell loadout: Guiding Bolt, Therapeutic Phrase, Command, Sanctuary, Animate Lifeless, Mass Therapeutic Phrase, Glyph of Warding, Spirit Guardians, Daylight, Banishment,
You’ll be taking an Skill Enchancment feat to bump up WIS to 18, upgrading all of Shadowheart’s spellcasting by one diploma. As beforehand said, take into account respeccing to offer Shadowheart Resilient (Structure) at degree 4 as a substitute of Battle Caster in case you have a gear piece that grants her Benefit on Structure Saving throws.
Degree 9:
Area spells: Better Restoration*, Mass Remedy Wounds* Spell loadout: Guiding Bolt, Therapeutic Phrase, Command, Sanctuary, Mass Therapeutic Phrase, Glyph of Warding, Spirit Guardians, Daylight, Banishment, Dying Ward, Flame Strike, Planar Binding, Insect Plague
From right here on out, you need to at all times have a Deva summoned that will help you out in fights. Not like Non secular Weapon, there’s no time restrict, and it doesn’t take up focus. Whereas it does spend a spell slot, it’s greater than price it to have a flying paladin that may each smite and Revivify in emergency conditions.
Insect Plague is a good way to create chokepoints that hamper even highly effective enemies—nevertheless, you have to be cautious to not place them to choke off your individual get together members from having the ability to shut in.
Degree 10:
Class Characteristic: Divine Intervention New Cantrip: Blade Ward Spell loadout: Guiding Bolt, Therapeutic Phrase, Command, Sanctuary, Mass Therapeutic Phrase, Glyph of Warding, Spirit Guardians, Daylight, Banishment, Warding Bond, Flame Strike, Planar Binding, Insect Plague, Take away Curse
Your alternative of Cantrip doesn’t make an enormous distinction right here. Blade Ward will be helpful, however you in all probability gained’t have a lot use for it in precise fight at this degree—chances are you’ll as effectively take Thaumaturgy for situational bonuses in dialog checks.
Take away Curse will even come in useful, particularly in Act Three as you encounter increasingly cursed gadgets out and in of fight.
Degree 11:
Spell loadout: Guiding Bolt, Command, Sanctuary, Mass Therapeutic Phrase, Glyph of Warding, Spirit Guardians, Banishment, Warding Bond, Flame Strike, Planar Binding, Insect Plague, Take away Curse, Heroes’ Feast, Planar Ally, Heal
Right here comes the final massive sport changer within the Cleric degree development: Heroes’ Feast. It has a large space of impact that bestows a non-concentration situation that lasts till the subsequent lengthy relaxation. Try to be casting it at first of day-after-day to grant immunity to Illness and Frightened circumstances, Knowledge Saving Throw Benefit, and a max HP bonus of 12.
Degree 12:
New Feat: Skill Enchancment (plus two to WIS) Spell loadout: Guiding Bolt, Command, Sanctuary, Mass Therapeutic Phrase, Glyph of Warding, Spirit Guardians, Banishment, Warding Bond, Flame Strike, Planar Binding, Insect Plague, Take away Curse, Heroes’ Feast, Planar Ally, Heal, Hurt Strike, Planar Binding, Insect Plague, Take away Curse, Heroes’ Feast, Planar Ally, Heal, Hurt
Finest weapons, gear, and armor for Shadowheart in BG3
High quality gear will naturally play an vital position in reaching the very best Shadowheart construct in BG3. With a help Shadowheart, you will need to prioritize gadgets that reward her for buffing and therapeutic allies:
As we desire our Shadowheart to be on the again, the very best weapon for her was the Markoheshkir, discovered close to the underside of Ramazith’s Tower. The bonus to assault rolls and spell DCs and the free spell per day are precisely what she wants. Darkish Justicar Half-Plate turns Shadowheart right into a full-on tank, as she will be able to very simply maintain Defend of Religion energetic always. It additionally offers benefit on Structure saving throws, which she must retain her focus. Any merchandise that gives a lift to therapeutic or safety is nice for Shadowheart, so her finest head slot merchandise is Wapira’s Crown. It restores 1d6 hit factors when therapeutic others, and with Therapeutic Phrase and Channel Divinity, that’ll occur usually. The Fistbreaker Helm is a good choice if you would like her Maintain Individuals or Banishments to be more practical. The Amulet of Misty Step is one other nice merchandise for Shadowheart because of the sheer energy of Misty Step. Clerics don’t get quick access to teleports, so Shadowheart can use this as a bonus motion to get to an ally and Heal them. It saved me greater than as soon as throughout Maintain Individual-athons just like the Githyanki encounters in Act Three. The Defend of Devotion could be very uncommon however effectively price looking for, because it lets you use your response to knock an enemy inclined when hit with a melee assault until they succeed a Dexterity Saving Throw. Clerics don’t get many response spells in BG3, making this a transparent alternative for a frontline Shadowheart. The Hellrider’s Satisfaction gloves are good for Shadowheart. They let her buff a goal with resistance to bodily harm (or your entire get together) as a bonus motion utilizing Therapeutic Phrase and Mass Therapeutic Phrase. Boots of Help and Consolation present healed targets with a small pool of non permanent HP. The Vivacious Cloak, from the Grand Mausoleum, is nice for any kind of Shadowheart, giving her a straightforward and constant supply of non permanent hitpoints. The Whispering Promise is a must have ring for a Life Shadowheart, offering large bonuses to targets everytime you heal them. The opposite good Shadowheart Ring is the Ring of Regeneration, which procs all your self-healing results each flip. Hellrider’s Satisfaction plus Whispering Promise makes Shadowheart very exhausting to kill and a menace on the frontlines.
A totally kitted-out therapeutic Shadowheart is a blessing to behold, utilizing Therapeutic Phrase to revive massive quantities of well being to allies whereas additionally giving them bonuses to assault and saving throws, resistance to bodily harm, and non permanent HP. She herself copies many of those results, making her a vicious tank and a potent harm supplier as effectively.
Finest consumables, potions, and gadgets for Shadowheart in BG3
The Potion of Pace is by far the very best potion within the sport, offering double motion pace, an additional motion, +2 Armor class, and Benefit on Dexterity Saving Throws. With this, you may transfer Shadowheart round wherever it’s essential to heal—and it’s notably efficient whenever you’re saving a downed ally, as you may comply with up with quick Therapeutic.
Alternatively, a Hasted Shadowheart can forged a devastating spell like Banishment after which Protect Life on the identical flip—therapeutic and buffing allies concurrently she removes a giant menace from the struggle.
Therapeutic Potions are an ideal merchandise for Shadowheart, however not for the normal causes. Whereas the Life Area doesn’t buff their therapeutic, they nonetheless depend as therapeutic to your magical gadgets. A tapped-out Shadowheart can throw these at allies to grant the buffs of your magic gadgets, which is nice. It’s additionally crucial to maintain Shadowheart as wholesome as moderately potential anyway.
Any throwable with an AoE can be a sensible choice for Shadowheart. She’s additionally an inexpensive scroll provider since she’s a superb character to put on a number of gadgets that buff spellcasting DCs. Scrolls use her DCs, so buff them up and watch her “forged” Fireball like a champ.
Fight ideas for Shadowheart in BG3
Everytime you see enemies forward and know {that a} struggle is about to occur, forged Bless outdoors of fight so that you don’t have to make use of a flip doing so. Then, Shadowheart’s focus in fight needs to be to heal allies each time needed. Early on, this simply means protecting them from dying and giving them again their flip after they fall unconscious. Nonetheless, as quickly as you get the Hellrider’s Gloves, this all adjustments.
Heal your allies each time they’re lacking well being and are in melee fight. This offers them resistance to bodily harm in addition to varied boons from The Whispering Promise. Therapeutic Phrase is a good way to do that. Moreover, your Channel Divinity: Protect Life can heal a number of allies as an motion, and Mass Therapeutic Phrase can accomplish that as a bonus motion.
On the primary flip, utilizing Guiding Bolt is the proper begin. It could possibly inflict important harm, and your allies normally gained’t want therapeutic this early. As you degree up, your first flip will change from specializing in harm to specializing in crowd management.
You’ll substitute Guiding Bolt with spells like Maintain Individual or Banishment that lock targets out of the struggle, and also you’ll get a Non secular Weapon that hounds enemies for a number of turns afterward. Banishment is very useful throughout caster-heavy battles within the late sport, when giving enemies too many turns is a dying sentence.
Attempt to keep at a medium vary out of your allies, so you may heal whoever wants it. Don’t be afraid to again off with Shadowheart in a struggle moderately than attacking along with her. She’s sturdy however not made from metal. Be at liberty to offer her cloaks with Take in Components, just like the Cloak of Elemental Absorption, earlier than particular magic encounters—or towards dragons.
Method enemies with Shadowheart solely in case you have a superb purpose, like having Spirit Guardians energetic after therapeutic her and granting her Hellrider resistances. Make the most of the Misty Step amulet the second an ally wants assist or if she begins to falter. It’s extraordinarily vital to maintain her alive, as she’s the glue that holds a reliable crew collectively.
It’s vital to deal with Shadowheart with respect in fights, as she will be able to deal large harm with the fitting funding into spells. That stated, there’s a improbable variety of therapeutic help gadgets in BG3, and Shadowheart is a extremely potent addition to any get together.