After releasing an enormous content material replace, the Enshrouded dev workforce has launched a hotfix for the bugs which have been bothering gamers within the recreation after the brand new patch launch.
The Enshrouded Hotfix shares the Model Quantity: 511168, and is labeled as Hotfix #10. The total patch notes OR the Hotfix Notes, the bug fixes could be discovered under:
• Mounted a difficulty that might result in enemies now not shifting after enjoying an extended session.• Mounted a difficulty with flickering roof textures when tessellation is enabled on some AMD GPUs. -> **Recognized problem:** there are another flickering textures with tessellation points on some AMD GPUs• Mounted a lacking recipe for Blue Luminescent Blocks. -> **Recognized problem:** the glow is tinted inexperienced in the intervening time.• Mounted a number of uncommon crashes.• Hitting summoned Hole Hounds now not damages the summoners.• Mounted a difficulty that might trigger the fashion part of melee Hollows to not use the proper eye VFX.• Mounted a difficulty with gold and silver sarcophagi to not use the proper loot pool. The possibility for Hole Halls-specific loot ought to be larger now.• Mounted just a few visible points with property within the Hole Halls comparable to incorrectly flickering braziers.• Mounted Hole Elite’s textures not correctly dissolving when defeated.• Mounted some situations of incorrect ambient sounds within the Hole Halls.
To view the total adjustments within the Enshrouded patch, click on right here.
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