For individuals who performed Borderlands 3, Eridium makes a return in Borderlands 4 as a particular kind of foreign money. The one distinction is that this time round, Loopy Earl isn’t right here to take it off the gamer’s palms in alternate for outfits and storage upgrades. In Borderlands 4, Eridium is now a treasured endgame merchandise that gamers will need to accumulate earlier than finishing the sport. Whereas merely progressing by means of the marketing campaign, many gamers may have a stockpile of Eridium saved up, however what’s Eridium used for in Borderlands 4?
Moxxi’s Large Encore
A brand new addition to Borderlands 4 is Moxxi’s Large Encore Machine. It’s not overseas for Borderlands players to replay sure boss fights to grind for XP or farm for particular loot drops. This new machine permits gamers to simply restart boss battles at the price of money or Eridium. For gamers who haven’t completed the story, they’ll pay for an encore, which replays the chosen boss battle as regular. Nonetheless, for individuals who have completed the marketing campaign, they’ll request a Large Encore for Eridium, which boosts the bosses’ drop charges. A a lot simpler means of farming for loot in comparison with dropping out and in of periods.
Specialization Reset
Upon finishing the principle story, gamers can’t solely respec their Vault Hunters’ abilities for money, however they’ll now respec their specializations. When resetting specializations, it prices 5,000 Eridium however could be performed as many instances because the participant chooses. These respec stations could be discovered inside these areas.
Faction Cities:
Carcadia
The Launchpad
Belton’s Bore
Secure Homes:
Learn Extra:
All Borderlands 4 Character Ability Tree
Firmware Switch
Yet one more new mechanic in Borderlands 4 is Firmware. This mechanic serves as a system the place gamers can randomly roll completely different buffs for his or her tools. If fortunate sufficient, gamers can roll for a 3-piece set bonus offering stronger upgrades, one thing important whereas within the endgame. At the price of eridium, the set impact of 1 merchandise could be transferred to a different. That is referred to as Firmware Transferring. So gamers can price range their eridium, listed below are all the Firmware that may be obtained.
Motion Fist Melee
Melee Harm is elevated by 15%
Motion Ability Harm is elevated by 10%
On Melee kill, Motion Ability Harm is elevated by 25% for 8s
Airstrike
Splash Radius is elevated by 20%
Splash Harm is elevated by 20%
On kill, drop a missile strike on close by enemies
Atlas EX
Gun Mode Change Pace is elevated by 20%
Gun Harm is elevated by 10% whereas an Atlas Goal Lock is energetic
When killing an Atlas Goal Locked enemy, mechanically Goal Lock one other close by enemy
Atlas Infinum
Gunfire price is elevated by 5% whereas an Atlas Goal Lock is energetic
Weapons with Atlas-licensed components acquire 10% Harm
Atlas Goal Locks are infinite, until you swap Weapons
Baker
Defend Capability is elevated by 10%
Repkit Cooldown Length is diminished by 15%
Most Well being is elevated by 25%
Bullets To Spare
Hearth Price is elevated by 5%
Gun Journal Dimension is elevated by 20%
Gunfire price is elevated by 50% of the Gun Journal Dimension
Daed-dy O’
Gun Mode Change Pace is elevated by 25%
Gun Journal Dimension is elevated by 15%
On Mode Change, grants 20% Harm and 20% Hearth Price for 5s
Deadeye
Gun Accuracy is elevated by 30%
Gun Vital Hit Harm is elevated by 25%
Each Vital Hit grants 15% Vital Harm per Stack (5 max stacks) for 10s
Gadget Ahoy
Ordnance Cooldown Length is diminished by 15%
Ordnance Harm is elevated by 20%
Ordnance Kills grant 20% Harm for 15s
Get Throwin
Ordnance Harm is elevated by 10%
Splash Radius is elevated by 20%
Grenades and Tediore Thrown Weapons have a 50% likelihood to spawn homing Missiles that dwelling in on close by enemies
God Killer
Harm dealt to Badass enemies is elevated by 10%
Harm taken from Badass enemies is diminished by 10%
On killing a Badass Enemy, Harm Dealt is elevated by 20% for 60s
GOOJFC
Motion Ability Cooldown Price is elevated by 10%
Motion Ability Harm is elevated by 15%
Motion Ability Cooldown Price is elevated by an extra 20%
Heating Up
Gun Reload Pace is elevated by 20%
The quantity of Overheated pictures earlier than breaking is elevated by 50% with CoV-Licensed Gun Elements
Gun Harm is elevated by 25% whereas overheating with CoV-Licensed Gun Elements
Excessive Caliber
Projectile Pace is elevated by 25%
Gun Harm is elevated by 10%
Bullets Pierce Enemies
Jacked
Zoom In Pace is elevated by 20%
Hyperion Gun Defend Capability is elevated by 25%
Hyperion Gun Shields have a 30% likelihood to Ricochet Projectiles again to the enemy
Lifeblood
Repkit Therapeutic is elevated by 10%
Lifesteal is elevated by 5%
On kill, regenerate 10% of Most Well being
Oscar Mike
Gun Reload Pace is elevated by 10%
Gun Harm is elevated by as much as 20% based mostly on the vacancy of your Gun’s Journal
After Reloading, the gun’s Hearth Price is elevated by 30% for 4s
Reel Large Fist
Melee Harm is elevated by 15%
Melee Harm is elevated by an extra 25%
Melee Kills set off a Nova explosion for 200% Melee Harm
Dangerous Boots
When Well being is lower than 35%, Harm Taken is diminished by 30%
When Well being is lower than 35%, Motion Pace is elevated by 35%
When Well being is lower than 35%, Harm Dealt is elevated by 100% and Lifesteal is elevated by 5%
Rubberband Man
Harm Discount is elevated by 5%
Lifesteal is elevated by 5%
Bonuses granted by this Firmware are doubled
Trickshot Gun
Reload Pace is elevated by 5%
Gun Vital Hit Harm is elevated by 10%
Vital Hits have a 50% likelihood to refill 1 Ammo to the at the moment outfitted Gun’s Journal
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