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Dead Space creator Glen Schofield on AI: "Make your own rules on how you want to deal with it"

October 18, 2025
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Dead Space creator Glen Schofield on AI: "Make your own rules on how you want to deal with it"


Whereas it may’t be denied Glen Schofield (of Name of Obligation and Useless House fame) is a recognizable title within the Western video games business, we examine his scorching scorching takes far too usually, and his new feedback on AI gained’t go down effectively with most builders and members of the business and video games media, I’d say.

Throughout an interview for VGC’s Andy Robinson following his speak at Gamescom Asia this week, he dug deep into his ideas on how AAA growth can efficiently transfer ahead, whether or not he’d change issues of the super catastrophe The Callisto Protocol turned out to be, and the way AI might assist builders who know the best way to use it. The total interview is value a learn, however we’ve collected the bits that stood out to us.

He believes the business “must be healed” and that one of many methods to push ahead is accountable use of AI, although he can’t fairly outline how that might seem like: “First, let’s practice everyone [with AI]. We all know this new wave is coming. And folks will say “effectively, the software program isn’t prepared but”. In the event you’re telling me about it, it’s prepared. I imply, able to play with not less than. You play with it. You be taught it. You develop with it. Proper?”

He additionally underlined how necessary it’s to have somebody who can truly captain a ship and ship video games, one thing that builders at Revenge of the Savage Planet studio Raccoon Logic additionally expressed not too long ago: “I wager each single a type of that you just see that failed wildly, and I can title 5, six – have a look at Bungie. How a lot did they spend? Billions? What did they flip up? thirty first Union. What did they flip up? $300 million. Six and a half years. Nothing… You picked the incorrect individuals. Proper? You ask a few these folks that I’m speaking about, what number of video games have you ever shipped as director? “Effectively, none, however I used to be a artistic director. Identical factor.” Yeah, you in all probability had no experiences.”

Whereas it’s true loads of big-budget initiatives aren’t even attending to the end line, all this discuss high-profile failures and ridiculous budgets for video games that could possibly be carried out cheaper additionally remind us of Schofield’s final enterprise: The Callisto Protocol and Placing Distance Studios. That matches the outline he’s giving of a misguided mission, so, uh, yeah…

Dead Space creator Glen Schofield on AI: "Make your own rules on how you want to deal with it"

Anyway, he later returned to his feedback on AI and the way he’s personally toying with the know-how: “Then make your personal guidelines on the way you need to cope with it. So, if I… I don’t do that an excessive amount of. I do loads of prompts. But when I’m going to mash footage collectively to attempt to make one thing, I’m going to make use of my work and drawings. And that’s what I do. After which I’m going to simply make, you already know, huge prompts. So, you already know, use your personal guidelines. When you have guidelines like that, that make you’re feeling snug, then try this. The opposite factor is, use it. Let the legal professionals determine it out. It’s going to be discovered sometime. As a result of the work that I’ll present you, hundreds and hundreds and hundreds of information, you’ll not discover that on-line anymore.” Once more, this feels like he’s simply throwing concepts towards the wall with no clear pitch for each builders and executives. Then once more, all this chaotic reliance on what many are calling the Plagiarism Machine additionally explains a lot of The Callisto Protocol’s points.

Throughout the remainder of the interview, Schofield went on to confess AI can be fairly restricted in what it may reliably do and that individuals don’t care about loads of what it’s producing, which contradicts a lot of his phrases on the topic. He even had time to criticize Name of Obligation after he departed Activision, a franchise which final yr put out its greatest launch ever. In the meantime, he’s left Placing Distance Studios in shambles earlier this yr.

Dead Space creator Glen Schofield on AI: "Make your own rules on how you want to deal with it"

Regardless, he’s not letting go of Useless House, and extra particularly Useless House 4, but. “I’ve fairly just a few concepts that I’m able to go along with and considered one of them is Useless House 4… The truth that EA simply obtained purchased, I feel there’s a chance. I’m already making calls,” he instructed IGN on the similar occasion.

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