Warhammer 40K: House Marine 2 continues marching ahead with a stable content material roadmap for 2024 and 2025. Whereas we’re at the moment awaiting a selected launch date for the premium Darkish Angels chapter pack, Season 2 is now introducing a brand-new piece of playable content material within the type of the Neo-Volkite pistol, which is able to mean you can burn the Imperium’s enemies to a crisp.
In case you’re on the lookout for the most recent updates on Season 3, its potential launch window, and what it could embody, we’ve received you coated right here. Within the meantime, you possibly can take a look at among the finest House Marine 2 mods we’ve discovered to date.
House Marine 2 introduces the Neo-Volkite pistol
Writer Focus Leisure and developer Saber Interactive have simply shared a hard-hitting trailer to introduce the Neo-Volkite Pistol, a brand new sidearm that can solely be obtainable within the Operations mode for now, because the crew continues “to experiment with balancing in PvP.” Chances are high it’ll make its approach into the player-versus-player modes later, however proper now, you possibly can solely use it towards Xenos and heretics.
You’ll be able to watch the trailer, which runs for underneath one minute, under:
The Neo-Volkite pistol can be utilized by the Assault, Vanguard, and Bulwark lessons, and is alleged to be a stable performer whatever the distance between your Marine and people pesky enemies.
The weapon’s distinctive characteristic is that it blasts a “heat-ray” onto enemies, rising the injury over time earlier than producing “a localised explosion for big injury to your goal and all close by enemies,” so it undoubtedly appears like an ideal decide to clear big teams of weaker foes.
House Marine 2 Patch Notes Replace 4.5
The official Steam weblog submit for patch 4.5 additionally particulars a number of modifications to weapons in Operations mode solely in addition to some miscellaneous fixes. Right here’s the total rundown:
Plasma Incinerator:
Barely diminished quantity of warmth generated by regular and charged pictures for variations: Grasp-Crafted – Alpha, Salvation of Bakka – Alpha, Gathalamor Campaign – Alpha Fastened a bug that will trigger a number of variations not producing warmth in any respect
Bolt Sniper Rifle:
Fireplace charge elevated from 50 to 60 rounds per minute Headshot bonus elevated from x2 to x2.5
Occulus Bolt Carabine:
Scope added Headshot bonus elevated from x1 to x1.33
Bolt Carabine (SMG):
Adjusted injury falloff curve: Base injury elevated by 50% for the primary 10 meters, after that, the injury drops to the unique pre-patch worth
Auto Bolt Rifle:
Max ammo elevated by 1 journal for every model
GENERAL FIXES:
Fastened a bug inflicting unlocked DLC beauty gadgets to get locked once more after a restart Fastened a bug inflicting the Sniper perk “Focused Shot” to not work after swapping weapons Fastened a bug inflicting the Sniper invisibility not getting eliminated after a shot in uncommon instances Fastened a bug stopping gamers from muting the others in PvP Fastened a number of perks not triggering accurately from enemy kills Fastened a bug that prevented sure weapon perks from triggering accurately when reaching a selected HP threshold
TECH IMPROVEMENTS:
Crash fixes and basic stability enhancements Fastened server disconnects with unstable person connection Basic connectivity enhancements
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