Valve probably remodeled $1bn final 12 months from loot packing containers in Counter-Strike 2.
That is in response to knowledge from CS2 Case Tracker (thanks Dexerto), which launched a 2023 12 months in evaluate.
Probably the most hanging statistic is that $980m was spent by gamers on keys for instances, the free-to-play sport’s loot field equal.
Instances for randomised objects might be earned as degree drops just by enjoying the sport, or they are often bought from Steam’s neighborhood market. Nonetheless, to unlock these gamers should purchase a key first.
That $980m determine, then, is only for buying keys and would not embrace the 15 p.c reduce Valve makes on all instances offered on the neighborhood market.
It means the general determine comprised of each instances and keys is probably going over $1bn.
CS2 Case Tracker additionally recognized two important peaks for unboxing numbers: first in March and April, shortly after the announcement of Counter-Strike 2, after which once more in October after the sport’s launch a month prior.
In whole, 400,318,821 instances have been unboxed final 12 months.
Loot packing containers are in fact a controversial inclusion in video games, however a major means for Valve to earn cash from Counter-Strike 2, which is persistently probably the most performed video games on Steam.
Final 12 months the UK video games trade agreed to limit entry to in-game loot packing containers for youngsters, due to new trade tips from Ukie and the federal government.