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Home eSports

Don't sleep on Nioh 3's wonderful asynchronous multiplayer, a life-saver and unexpected death bringer in equal measure

February 6, 2026
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Don't sleep on Nioh 3's wonderful asynchronous multiplayer, a life-saver and unexpected death bringer in equal measure


Nioh’s bizarre multiplayer has at all times been probably the most distinctive quirks of the Soulslike-cum-masocore collection. I am not speaking concerning the needlessly sophisticated suite of co-op choices that friends can use to run by means of the sport collectively, I am speaking extra concerning the asynchronous multiplayer that is woven into the DNA of the collection itself. In case you wander out into the ‘open discipline’ of Nioh 3, for instance, you will see pink graves littered across the space. Every of those marks a spot the place a fellow participant has died – and inspecting it’ll inform you the bloody destiny they suffered.

Equally to the Souls video games, these markers are like phantom fingers from waylaid travellers on the identical path as you, reaching out throughout time and house to say ‘be careful, pal, harmful street forward’. The distinction in Nioh, because of the sadistic machinations over at Workforce Ninja, is that these fingers aren’t simply designed to tell, but in addition inflict. Summoning a spirit (or a revenant, to offer it its correct in-game identify) from certainly one of these ‘bloody graves’ helps you to combat one other human participant, precisely as they had been after they died.



Over my time in Nioh 3 (once I was taking part in pre-launch, with a extra barren server), I got here to type relationships with a few of these doomed spectres: the identical names would crop up repeatedly, and I would quickly study that one individual had bother with the hulking oni tucked away behind partitions, while one other was typically sufferer to excessive edges and watery precipices. It is a small factor, however it provides a component of player-directed storytelling to the sport, a really human contact to the demon-filled wastelands that make up historic Japan.


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Higher but, I managed to finish at the very least two armour units by vanquishing the unsettled ghosts of different long-dead gamers. Early within the sport, I earned three items of uncommon ‘Crimson Basic’ gear from an honest boss drop. Within the subsequent space, I sniffed out as many ‘bloody graves’ as I might, and managed to finish the complete ‘Satisfaction of the Crimson Military’ set – full with high-powered odachi, my Samurai weapon of selection – that carried me by means of simply till the mid-game.

Later, fancying my luck at ‘bloody grave’ loot once more, I topped up my assortment of Ninja gear within the sport’s last space. On condition that I ended up utilizing the Ninja in 80 % of my encounters (sure, actually, I feel its again assault injury scaling and utility in relation to ki depletion is out of this world!), having a set pretty much as good as ‘Devious Loyalty’ and its Talent-based assault scaling for the ultimate run of battles was a life-saver.

That Workforce Ninja offers you the choice to deal with ‘bloody graves’ and their stressed revenants as a substitute of grinding towards the identical bosses or ‘battle scrolls’ (degree choose, in widespread parlance) has at all times been a enjoyable quirk of the collection. However because of the open-ended nature of Nioh 3, I discovered myself much more compelled to summon from ‘bloody graves’ every time I might: some folks could be outfitted with objects extra generally dropped throughout the map, as an illustration, and you’ll simply put collectively high-powered units from pilfered loot after just some minutes of experimentation.

However the usefulness of Nioh’s peculiar asynchronous multiplayer goes past build-crafting. In case you deviate barely off the overwhelmed path (or interact in somewhat little bit of back-tracking), you may discover a blue grave close to most main bosses. This is named a ‘benevolent grave’, and interacting with it’ll summon a pleasant NPC that will help you out till both its well being runs out, or a beneficiant timer ticks down. Now, participating a number of enemies directly in Nioh is a demise sentence, often, so having some NPC fodder to draw enemy consideration or enable you skinny out the herd can trivialise even a number of the extra demanding bosses (this is you, Takeda Shingen).



The player looks at the bloody grave of a Revenant beside a Nurikabe, the wall yokai, in Nioh 3.

Utilizing bloody graves to find out how a Nurikabe likes to be communicated with it at all times a good suggestion. | Picture credit score: Workforce Ninja/Koei Tecmo/Eurogamer

Workforce Ninja has positioned an honest variety of its personal revenants and benevolents across the sport, however now over 70,000 persons are taking part in Nioh 3 on Steam alone, you are all going to get to expertise the sport at peak energy: completely brimming with fool-hardy deaths, beneficiant player-placed ghosts to assist with contact mini-bosses or huge bosses, and an absolute bonanza of character builds to assist see you thru the sport’s myriad historic eras.

Simply watch out. I, so typically, received cocky. I would face down an sudden ambush from a one-eyed oni, or an enki, or a horde of skeleton troopers, and see a pink grave. “Stomped to demise by Gaki Chief”, it’d say. “You idiot, you fool!” I would cry to myself, and summon them, pondering to nick all this clown’s objects earlier than using off into the sundown, plunder in-hand. On extra events than I would care to depend, I might over-exert myself towards a well-levelled human foe, discover myself exhausted, and summarily get minimize down by a grapple transfer that may kill me in a single blow. Oh, the humility. Fittingly for a sport like Nioh, I might proceed this spiral of demise – assumedly – as somebody would discover my grave on the ground, and summon me hoping for my loot. I simply hope my unsent, vengeful spirit had sufficient nous to execute that unsuspecting participant, in flip.

You possibly can full Nioh 3, after all, with out participating with this mechanic in any respect. But it surely very a lot seems like its a part of the sport, a pleasant option to present you ways failure is baked into the entire expertise of Nioh: you die so that you could be stay once more, you might be minimize down by extra highly effective samurai so that you could be study to deflect, to dodge, to overpower and overcome. Seeing failure naturalised so readily – and so prolifically – throughout the map emboldens you, encourages you. “I will not be simply one other pink grave for my enemies to rob,” you inform your self, as you grit your tooth and go up towards your rival brother for the fifteenth time that night. “I’ll come out on prime this time, I will present them. I will present all of them.”

After which in the future, you do. And also you lay a blue grave in entrance of the boss to inform those who come after that there’s hope, in spite of everything. They’ve simply received to belief in you.

Notice from the writer: Please at all times summon the character ‘Guilthound’ if you happen to see their benevolent grave. Thanks.



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Tags: 3039sasynchronousbringerdeathDon039tEquallifesavermeasuremultiplayerNiohsleepunexpectedwonderful
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